Feature Suggestions

Internal audio capability

Currently, at least on android, for streamlabs to catch the sounds of the game in the audio you have to have it playing loudly from the phone so that the microphone picks it up.  This not only lowers the quality of the audio, but for games where to really play you need to use headphones for directional audio it makes them near unstreamable.  Making it so that the app can capture and stream internal audio would help with this greatly for mobile streaming.

  • CMLDaemonslayer
  • May 9 2019
  • PAWAN NAGAR commented
    June 02, 2019 16:33

    My android device support the internal sounds recording.

  • snipertimex6 commented
    May 14, 2019 21:12

    That would be fantastic, but that's a feature restricted by Google's API, which at this time doesn't offer any way to record internal audio of any kind. I believe the restriction was implemented for security reasons...